Portfolio

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2025

🌐This Website

Late 2023 - Present

A full-stack website created using JavaScript and Bootstrap for the front-end, as well as Go running on Linux Ubuntu VPS (Server) on back-end. Designed to showcase projects alongside a custom banner, media loading and filter system.

DJMN Lines (Jubilee Line Simulator)

Late 2024 - Present

A recreation of the Jubilee line, owned by Network Britain Roblox group. Created a new Central Management System, which includes train spawn, block sections, danger signals, repeater lights, trip system and more. Each element is split into its own singleton service, which then cross communicates with other singleton services.

2024

🦄Happy Unicorn Adventure

Late 2022 - Early 2024

A unicorn themed game targeted towards young audiences (under 10). Contains 30 minigames ranging from avoiding dragon flames 🐉, flipping a coin 🍀, completing obstacles (AKA Obbies) and much more. There are different game modes like Party mode and Elimination mode.

2022

👾Alien Attack

Early 2022

A tower defence game with option to add custom walls,which forcesenemies to travel around obstacles. This is a University third year team project.

2021

🛠 Go-Kart Kit

Early 2021

A Go-Kart kit designed for other games to use. Includes go kart, spawn, safety lights with speed limiter, barriers, collision on/off, starting lights and anti cheat

🚆Automatic Train Showcase

Early 2017, Updated 2021

An automatic train based on set position rather than Roblox engine physics. Includes platform doors, station announcements and train screens.

2020

🎮 3D Graphics OpenGL & Shaders

Early 2020

A University assignment to create a 3D scene using shaders and OpenGL. Achieved 96% on this assignment.

2019

2D Graphics HTML5

Late 2019

A university assignment to create a HTML Canvas that is used to show 2D graphics. Task involved displaying Media, drawing shape, rotating and moving objects.

🏎Go-Karting Xtreme

Mid 2017 - Late 2019

A roleplay Go-Karting game which is designed to be ran by other players. Achieved 150,000 visits before being sold for £100 to MarketManager1

Three Thing Game Jam

Early 2019

A game developed solo as part of a 24 hour university game jam. The game had to be based on three randomly selected words, which was Playing, Going and Glue.

2017

Rosebridge

Late 2017

Rosebridge is a city roleplay game, where I was responsible for making the car spawn (including UI), house ownership and (simple) job system.

🍕Pizza Place Job System

Late 2017

A job system that creates NPCs as customers, who request specific food & drink items. Players can work at the till to enter the order details.

✈Airline Check-In System

Mid 2017

Originally designed for an airline role play game, this project involved making an automatic and manual check-in system.